After that, add C:\BuildTools\bin to the system's PATH environment variable. Let's say youĮxtracted everything to C:\BuildTools. The green button "Clone or download", then "Download ZIP"). You should download it and extract into some directory (press You can get everything what you needįor a build here. Of these tools which was a part of MinGW/MSYS project. Not suitable because viewer's code using some C 11 stuff.Ĭurrently build is performed with Visual C 2019.īuild system utilizes GNU Tools for building, in particular - Bash and Perl. UE Viewer is compiled using Visual Studio. It has the possibility to compile just a single cpp file from the project (used with Visual Studio Code Ctrl F7 key).Preprocessing shaders (with executing Unreal/Shaders/).Making UModelTool/Version.h file which contains current build number based on number of Git commits.Generating a makefile for current platform.Please note that build.sh is not just a shortcut for calling make -f, it performs more actions. -vc specify which Visual Studio version should be used for compilation, default is latest compiler.-profile make a special build which is intended to use with external profiler.-debug make a debug version of executable.Build process is controlled with build.sh script. Using 'nmake' for Visual Studio or 'make' for gcc. After that you may build generated makefile Generates makefiles from some human-friendly project format. You may find a Perl script in Tools/genmake. We are using own build system to compile UE Viewer. With use of any Git client, or download it as a Zip file. There's a place where you may discuss the source code: (it was left from the older name " Unreal MODEL viewer"). Please note that "official" project's name is "UE Viewer", and a short unofficial name of the project is "umodel" Was changed in 2011 to meet the request from Epic Games. The project was originally named the "Unreal model viewer", however the name UE Viewer is a viewer for visual resources of games made with Unreal engine.Ĭurrently all engine versions (from 1 to 4) are supported.
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